arXiv Analytics

Sign in

arXiv:2303.13825 [cs.CV]AbstractReferencesReviewsResources

HandNeRF: Neural Radiance Fields for Animatable Interacting Hands

Zhiyang Guo, Wengang Zhou, Min Wang, Li Li, Houqiang Li

Published 2023-03-24Version 1

We propose a novel framework to reconstruct accurate appearance and geometry with neural radiance fields (NeRF) for interacting hands, enabling the rendering of photo-realistic images and videos for gesture animation from arbitrary views. Given multi-view images of a single hand or interacting hands, an off-the-shelf skeleton estimator is first employed to parameterize the hand poses. Then we design a pose-driven deformation field to establish correspondence from those different poses to a shared canonical space, where a pose-disentangled NeRF for one hand is optimized. Such unified modeling efficiently complements the geometry and texture cues in rarely-observed areas for both hands. Meanwhile, we further leverage the pose priors to generate pseudo depth maps as guidance for occlusion-aware density learning. Moreover, a neural feature distillation method is proposed to achieve cross-domain alignment for color optimization. We conduct extensive experiments to verify the merits of our proposed HandNeRF and report a series of state-of-the-art results both qualitatively and quantitatively on the large-scale InterHand2.6M dataset.

Related articles: Most relevant | Search more
arXiv:2211.12758 [cs.CV] (Published 2022-11-23)
PANeRF: Pseudo-view Augmentation for Improved Neural Radiance Fields Based on Few-shot Inputs
arXiv:2008.02268 [cs.CV] (Published 2020-08-05)
NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections
arXiv:2311.01659 [cs.CV] (Published 2023-11-03)
Efficient Cloud Pipelines for Neural Radiance Fields
Derek Jacoby et al.