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arXiv:0908.3491 [quant-ph]AbstractReferencesReviewsResources

Entangled games do not require much entanglement (withdrawn)

Gus Gutoski

Published 2009-08-24, updated 2009-09-03Version 2

We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions and n-qubit answers can be implemented exactly by players who share an entangled state of no more than 5n qubits--a bound which is optimal to within a factor of 5/2. Previously, no upper bound at all was known on the amount of entanglement required even to approximate such a strategy. It follows that the problem of computing the value of these games is in NP, whereas previously this problem was not known to be computable.

Comments: Withdrawn. I found a mistake in my proof. This one-page replacement note explains the problem in more detail. Sorry, everyone
Categories: quant-ph, cs.CC
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